New techniques for the digitization of natural history collections.
We are about to witness a 3D revolution. Methods and techniques for the three-dimensional digitization and printing of objects are improving every day, and are also becoming available to everyone. Within the ICT sector several experiments have been carried out with the 3D digitization of collection objects. If an object is photographed from different perspectives (from 10 to 40 different angles) then a 3D model of it can be generated using computer software.
You can see an example of this above: The skeleton of the mammoth in the museum. This reconstruction is based on 18 photos. The model can be examined from each angle. Measurements can also be carried out on the skull and virtual sections can be made. The 3D model can also be sent to a 3D printer or be included in games software.